Over the Christmas holiday, my son and I were talking about video game arcades. I spent so much time in them during junior high. That and at the roller rink, where I first played Pong, Missile Command, and Space Invaders. Good times, mostly with my brother. My son hasn’t been to one and really wants to go.
Last week Laura June at the Verge published a great piece on the rise and fall of the video arcade. It is a long and richly detailed piece that is worth every minute you’ll spend with it. It is full of excellent social history, but these bits really struck me:
Like shopping malls and roller skating rinks, they were safe, isolated areas where kids and teenagers could hang out, and, with a reasonable amount of money, spend hours without their parents. Bill Disney, a pinball enthusiast and owner of The Pinball Gallery in Downingtown, Pennsylvania, says of his younger years that “most parents, they basically didn’t know what their kids were doing any time of the day. They were on their bikes, out the whole day,” and “they didn’t care where they were.” This laid-back attitude varied by family, as well as by geography, but the relative autonomy of older children in the ‘50s, ‘60s, ‘70s, and early 1980s, was much greater than it would be moving into the ‘90s. Films of the early ‘80s such as E.T. and The Wizard show typical, American kids, left to their own devices, playing video games and capturing aliens with their friends while their parents are at work…